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Game Design

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Game Design

major: Graphic Design
course: Game Design
1. The Word document review is the work done by the client, Jesper Juul - Game, Player  World(1) is the article to review on  
2. You need to revise his work according to the requirement and your personal understanding to make it a better review. 

 

Each review should be between 1,000 and 1,500 words. Tips for what to cover for a Review: Purpose of Article: Why was the article written? What is it attempting to argue? What is its contribution to knowledge in this field (Game Studies)? What academic concepts (terms) does it introduce? Perspective of the Author: Some articles are written from a particular approach (in Game Studies this can be formalist, ludologist, narratologist, proceduralist) and will try and convince the reader of its value as an approach for understanding games. publications have an inherent bias that will impact articles printed in them. Alternatively, what disciplinary knowledge does the author bring to the field of Game Studies (e.g. are they a psychologist, literary theorist, designer, sociologist)? What disciplinary concepts are they trying to apply (pre-existing concepts or introduces new concepts) to the understanding of games? Relevance: Is it: up-to-date, out-of-date or timeless? State why? This is important as games and game technologies evolve quickly, but play is an age old activity and concept that is likely to endure. Usefulness: Ask, "is this article useful to the discipline of Game Studies?" as a student seeking to understand games and their social and cultural impact or value. If it is a useful article, does it: support an argument, refute an argument, provide useful examples, provide information that can be challenged or disagreed with productively?